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Trails & Tales

Trails & Tales

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Devlog

  • 05 - Layout
    November 06, 2022 by cmartins
    3
    Damn... a lot of days since the last update, right? x_x Well, I think I've figured out most of the character sheet, though... Continue reading
  • 04 - Game Rules
    August 20, 2022 by cmartins
    first draft x = variable Tales and Trails SETTING The world is filled with wild creatures, unpredictable magic and xxxxx kingdoms. Portray them and explain how they fit together. What's your role here... Continue reading
  • 03 - generators
    August 15, 2022 by cmartins
    The game starts on a trail - that’s a sure thing now... But what happens next? Where does the trail leads to? Cool questions to insert on a GM session. Er...yup, sometimes the sketches are in Portug... Continue reading
  • 02 - classes
    August 15, 2022 by cmartins
    1
    So... “separate character sheets are allowed”. Got it! Let us do some classes! But which classes? After the first sketch I decided that a specialization would look neat...Uh and items and differen... Continue reading
  • 01 - Stats
    August 15, 2022 by cmartins
    The game needs to be simple, after all it’s a 1 page thing... When something is uncertain you roll the dice to find out what happens. Based on your character, the probabilities of success increase... Continue reading
  • 00 - the Concept
    August 15, 2022 by cmartins
    The first concept of this game was pretty straightforward: create a simplified version of that famous game that uses a 20-sided die (and sometimes involves dragons and dungeons). But as soon as I star... Continue reading
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