Very unique and creative resolution mechanic! I'm not huge on sci-fi space, but I can see how this could be adapted to space opera and even if that wasn't a possibility the concept itself is fun enough to make me wanna try it regardless. The theme, acronyms and mechanics are all very interesting and well executed. This mechanic would be perfect for a time travelling game, I hope you consider doing one in the future!
Thank you for the feedback. That's a great idea that I might consider in the future! - you're also invited to adapt and change it to that theme (use the openoffice doc)
Very cool concept! Huge fan of the twist of using a timer as random generator and how you linked this to the theme and all the other systems of the game.
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Very unique and creative resolution mechanic! I'm not huge on sci-fi space, but I can see how this could be adapted to space opera and even if that wasn't a possibility the concept itself is fun enough to make me wanna try it regardless.
The theme, acronyms and mechanics are all very interesting and well executed. This mechanic would be perfect for a time travelling game, I hope you consider doing one in the future!
Thank you for the feedback. That's a great idea that I might consider in the future! - you're also invited to adapt and change it to that theme (use the openoffice doc)
Thank you for the invitation. If I'm able to come up with something I'll certainly show you.
Very cool concept!
Huge fan of the twist of using a timer as random generator and how you linked this to the theme and all the other systems of the game.
thank you for the positive feedback. Glad you liked it.
I think a visual connection is still missing. I need to step up my graphical design game.